A deformation of an arcade classic into a grotesque version - exploring the impact of continuous application/changing of basic rules, mechanics and environment and the use of new input forms available on the iPad, such as Gyroscope and touch interface.
Please note: This game is NOT fully playable with the uploaded web-built, as the iPad platform is key to the experience!
Here's a movie of the game: http://youtu.be/xwFjwu2i-mU
Ditte Deenfeldt - Game Design
Rasmus Heeger - Programming
Anders Rauff-Nielsen - Game Design
Patrik Jarlestam - Sound