submitted Jan 20, 2013 for Nordic Game Jam 2013


About the game

A deformation of an arcade classic into a grotesque version - exploring the impact of continuous application/changing of basic rules, mechanics and environment and the use of new input forms available on the iPad, such as Gyroscope and touch interface.

Please note: This game is NOT fully playable with the uploaded web-built, as the iPad platform is key to the experience!

Here's a movie of the game:



Ditte Deenfeldt - Game Design
Rasmus Heeger - Programming
Anders Rauff-Nielsen - Game Design
Patrik Jarlestam - Sound

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Team info